Mar 4, 2018

7DRL Announcement: ASCII Isolation

It's high time for me to finally succeed at a 7DRL Challenge again. My attempt this year is called ASCII Isolation and is inspired by Creative Assembly's survival horror game, Alien: Isolation, which has become one of my favorite games over the past year or so.

Sep 25, 2017

Rogue Effect v1.0 and Drakefire Chasm v1.3.4 Released

This year's Annual Roguelike Release Party managed to sneak up on me and I didn't quite manage to get a new release out for it. I rescheduled for the next (the past) weekend and missed that deadline too as I ended up going for a double release and debugging two games is twice as much work. Especially if one has an unexplainable bug.

Sep 18, 2016

ARRP 2016: Rogue Effect v0.9 Released

Damn. It has actually been a full year since the last release of Rogue Effect. This version is a pretty good one, though -- almost feature-complete. I quite couldn't get saving/resuming in as I was trying to get rid of two major bugs that keep resurfacing: Biotic Charge crash and occasional infinite loop when going to score screen after game end.

May 8, 2016

Drakefire Chasm Downloadable Again

Dropbox decided to disable Drakefire Chasm's download link(s) (and to my files in general for too much traffic?). I don't know why exactly but maybe it was the trojan false positive many antivirus software have started detecting in the latest version since last summer that had something to do with it.

Mar 8, 2016

7DRL Day 2: Déjà Vu

It sure is looking much like last year at this point. I would probably be further if I hadn't started rewriting stuff. I also made the will and sanity bars animate like I have in my super secret project but it didn't look as good so that was time wasted. Instead I made them simply lerp between a dark and brighter color.

Mar 6, 2016

Third Time's the Charm (I Hope)

I'm a bit hesitant to make this post given how my attempts at the 7DRL Challenge for the last three years have been seriously lacking in success. I didn't even bother declare the failures for the last two since they really got no where before I gave up.

Sep 20, 2015

ARRP 2015: Rogue Effect v0.5.5 Released

I got to working on this release only on last Friday and thus didn't quite get everything in I had planned. But I didn't want the Annual Roguelike Release Party go by without a release, especially since it's been so long since I have gotten anything out. So here's Rogue Effect v0.5.5.